Abilities

Abilities are user activated actions that require taking Fatigue damage to which normal Fatigue resistance applies. As usual, if a character is immune to Fatigue damage he takes a equal amount of Hit point damage.

Any character can learn any ability, as long as he meets the prerequisites. Learning abilities on a class list, count toward the xp cost for completing the class.

Certain abilities are known to all classes and are considered to be trained by all characters.

Push

Pull

Restrain

Trip

Stomp

Grapple

Charge

Feint

Disarm